Skeletal Animation Multithread Face
include
rendering.h
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#pragma once
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#include <future>
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#include "
exoskeleton.h
"
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#include "
skeletal_animation.h
"
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#include "
animated_hand.h
"
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#include "
menu_handler.h
"
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#include <igl/opengl/glfw/Viewer.h>
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#include <igl/opengl/glfw/imgui/ImGuiPlugin.h>
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#include <igl/opengl/glfw/imgui/ImGuiMenu.h>
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#include <igl/opengl/glfw/imgui/ImGuiHelpers.h>
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#include <igl/slim.h>
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#include <igl/Camera.h>
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class
Rendering
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{
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public
:
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Rendering
();
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private
:
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};
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animated_hand.h
Rendering
This class performs the rendering of the scene. This has been included inside a class for better orga...
Definition:
rendering.h:22
Rendering::Rendering
Rendering()
Rendering constructor.
Definition:
rendering.cpp:7
exoskeleton.h
menu_handler.h
skeletal_animation.h
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