Skeletal Animation Multithread Face
Public Attributes | List of all members
Hand::PngImage Struct Reference

#include <hand.h>

Public Attributes

Eigen::Matrix< unsigned char, Eigen::Dynamic, Eigen::Dynamic > red
 
Eigen::Matrix< unsigned char, Eigen::Dynamic, Eigen::Dynamic > green
 
Eigen::Matrix< unsigned char, Eigen::Dynamic, Eigen::Dynamic > blue
 
Eigen::Matrix< unsigned char, Eigen::Dynamic, Eigen::Dynamic > a
 

Detailed Description

Custom png image class. Is used for compatibility with the way that libigl reads png images (igl::png::readPNG) for assigning textures to meshes.

Definition at line 44 of file hand.h.

Member Data Documentation

◆ a

Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> Hand::PngImage::a

Definition at line 49 of file hand.h.

◆ blue

Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> Hand::PngImage::blue

Definition at line 48 of file hand.h.

◆ green

Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> Hand::PngImage::green

Definition at line 47 of file hand.h.

◆ red

Eigen::Matrix<unsigned char,Eigen::Dynamic,Eigen::Dynamic> Hand::PngImage::red

Definition at line 46 of file hand.h.


The documentation for this struct was generated from the following file: