Skeletal Animation Multithread Face
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#include <iostream>
#include <vector>
#include <eigen3/Eigen/Dense>
Go to the source code of this file.
Classes | |
class | EulerRotations |
Class EulerRotations. More... | |
struct | EulerRotations::Quaternions |
Custom quaternions struct: ![]() | |
struct | EulerRotations::Euler |
Custom Euler angles struct. More... | |