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Skeletal Animation Multithread Face
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| ▼Nface_mesh_server | |
| CFaceMeshServer | |
| ▼CAnimatedHand | |
| CEulerID | |
| CHandMap | |
| ▼CEulerRotations | Class EulerRotations |
| CEuler | Custom Euler angles struct |
| CQuaternions | Custom quaternions struct: |
| CExoskeleton | Class Exoskeleton |
| CFace | This class runs the client that handles the vertices coming from the python server face_mesh_server.py to render the face landmarking |
| ▼CHand | Class Hand |
| CPngImage | |
| CMenuHandler | Class MenuHandler |
| CRendering | This class performs the rendering of the scene. This has been included inside a class for better organization of the code due to forking |
| CSerialCOM | Class SerialCOM |
| CSkeletalAnimation | Class SkeletalAnimation |
| ▼CUtils | Class Utils |
| CRange | Range stucture |