Skeletal Animation Multithread Face
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▼Nface_mesh_server | |
CFaceMeshServer | |
▼CAnimatedHand | |
CEulerID | |
CHandMap | |
▼CEulerRotations | Class EulerRotations |
CEuler | Custom Euler angles struct |
CQuaternions | Custom quaternions struct: ![]() |
CExoskeleton | Class Exoskeleton |
CFace | This class runs the client that handles the vertices coming from the python server face_mesh_server.py to render the face landmarking |
▼CHand | Class Hand |
CPngImage | |
CMenuHandler | Class MenuHandler |
CRendering | This class performs the rendering of the scene. This has been included inside a class for better organization of the code due to forking |
CSerialCOM | Class SerialCOM |
CSkeletalAnimation | Class SkeletalAnimation |
▼CUtils | Class Utils |
CRange | Range stucture |